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Just as impressive is the use of sound, and while quieter missions lend themselves to more atmospheric environmental cues (like falling rain and soft footprints), the way bullets sound when they hit concrete and grenades shake urban streets can easily make you flinch with the right headset on. Many will scoff at the possibility of a Call Of Duty title being described as anything better than “functional” in terms of visuals, but the new engine introduced offers some truly incredible lighting and particle effects. Add to that the ability to “mount” guns on a corner, and it can be really satisfying (particularly on harder difficulties) to play very cautiously to clear a room using every tactical trick in the book.Ī special mention here to the sound and visual design of Modern Warfare. For one, doors now present a choice – players can bash them, or gently open them to throw grenades or flashbangs through.
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Thankfully, there’s plenty to like about the actual gameplay of Modern Warfare’s campaign.
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It may not affect everyone in the same way, but it feels like something worth noting. With a game so set on offering realism, “going dark” and offering various characters the chance to “get their hands dirty to keep the world clean”, it feels like reimagining history is a step too far. Unfortunately, somewhere between the jingoism and the jargon, there’s an unhealthy fudging of facts – “The Highway of Death” massacre of the Gulf War is repurposed as Russia’s doing, with the USA framed as the hero of the piece.
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In a game as unflinching as this, the narrative up to launch had been that Modern Warfare is apolitical in nature. There’s also the somewhat troublesome political machinations presented. Modern Warfare does its best to pay its respects to the original game but often feels like it struggles to get out of the sizeable shadow that led to the franchise’s meteoric rise. One mission sees a short homage to the AC-130 mission of the 2007 title of roughly the same name, and it almost feels like a microcosm of the game as a whole. This reboot still offers moments of triumph – they’re just fewer and further between. Of course, players are almost always led by the nose in these set-pieces, with little room for non-scripted sequences. Taking the building floor by floor, unsuspecting enemies reach for weapons, while civilian mothers do their best to protect their infant children. In other words, they are just there within the game's data and don't mean anything.Īlthough Activision did state how it has no plans to release multiplayer and spec-ops for Call of Duty: Modern Warfare 2 Remastered, there is always a chance that it will change its mind and end up releasing the additional game modes for the game.Even moments such as infiltrating a safe house in the dead of night, the kind of thing that would’ve elicited excited reactions in the original Modern Warfare feel permeated by this bleak outlook. Additionally, the multiplayer and spec-ops files may have been ported over from the original version of the game and simply remained there without ever being taken out. No one knows when and if the company will do it, so it's best to not get your hopes up too much. Ultimately, adding multiplayer to Call of Duty: Modern Warfare 2 Remastered would split the community a lot more, which Activision probably doesn't want to do. According to the company, adding multiplayer and spec-ops to Call of Duty: Modern Warfare 2 Remastered would further divide the player base since it was already split between Call of Duty: Modern Warfare and Warzone, and how each one of those takes time to balance, update, patch, and so on. Shortly after the game released, Activision explained why there were no multiplayer and spec-ops game modes in it.